Midi Guitar 2 Manual

Midi Guitar 2 Manual

MIDI Guitar 2 BETA 12 and MIDI Bass BETA 3 are now available to customers. This is our first unified release which means that the two products are now identical, apart from the underlying tracking engine and the colour scheme. Both products come as VST,  AU and standalone applications for 32- and 64-bits Windows and Mac systems.

Moreover, we have managed to port the same application to iOS, and so the MIDI Guitar App for iOS will get an update that is almost a 1:1 port of the desktop version, which is currently only awaiting Apple’s approval. Another newsletter will follow regarding the iOS release.

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Compatibility fixes: The main focus for this release was to address remaining compatibility issues and at this point there should be very few compatibility issues left. Issues with the plugin scanner should be resolved, but you need to do a new scan for plugins with the new version. On Windows we have made some changes related to handing audio interfaces in order to addressed compatibility problems with some ASIO audio interfaces. (please let us know if we have introduced any new problems – we’ll fix remaining issues immediately, if we get rapports).

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Pitch bends: The latest update finally brings very accurate pitch bends and vibrato. Just remember to sent the pitch bend range to match the range of the synth (usually 2 or 12).

Amp Cabinet Mining: This release has a small innovation that we haven’t seen elsewhere in guitar effects and amp sims that just deserves to be mentioned: As you probably know MIDI Guitar can load impulse responses to simulate amp cabinets reverberation and microphone placements, etc..  Well.. now it has a billion billion amp cabinets responses right on-board, included. Obviously even if mankind unite we’ll never be able to hear them all, but you can get a random one and whenever there is something you like you can make it get you something similar. There is certainly a space there for unique tones and we are very curious what is to be found in there…  so please let us know when you find something great. We intend to do much the same for reverbs.Jam Origin’s MIDI Guitar 2 (MG2) is a software-only, guitar-to-MIDI converter. It doesn’t require any special jacks, pickups, or multipin connectors—just give it your guitar’s audio output. MG2 works stand-alone, but can also insert as a plug-in into your guitar’s audio track, and generate a MIDI output. This shows up as an available MIDI input to an instrument track.

Unfortunately, when used as a plug-in, I encountered numerous issues—primarily degraded pitch bend performance and problems with VST3 instruments (apparently this is a common issue). I just couldn’t get it to work in a satisfying way.

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However, there’s a workaround—and it works well. Pitch bends translate more smoothly, and it doesn’t matter whether the virtual instrument you’re driving is VST2 or VST3. Of course, like any MIDI guitar, you’ll need to clean up the data a bit but mostly, this involves just deleting notes shorter than a certain length. Pitch bending often needs editing, but on the other hand, MG2 handles vibrato very well.

The solution is not to use MG2 as a plug-in. Instead, run it in stand-alone mode, assign its output to a virtual MIDI port, and set Studio One’s virtual instrument to that same virtual MIDI port. This approach bypasses any potential issues caused by taking MIDI data from an audio plug-in out, passing it through a DAW, and feeding it into an instrument.

Unlike the Mac, Windows doesn’t support virtual MIDI ports natively. However, the loopMIDI accessory program from Tobias Erichsen solves that. Download the program, and install it. The loopMIDI icon shows up in the taskbar. Right-click on it, and choose Configure loopMIDI (also check Autostart loopMIDI while you’re at it). Configuring just means hitting the + sign to create a port (fig. 1).

A Video All About Midi Guitar 2 Settings, Tracking And Latency

After installing loopMIDI, we need to tell Studio One there’s a new MIDI control device. Open Studio One (because you checked Autostart, loopMIDI will already be running), and choose Studio One > Options > External Devices. Click the Add button, and set up loopMIDI as a MIDI keyboard (fig. 2).

Next, set up MG2 in stand-alone mode (fig. 3). Note that there’s no problem with running MG2 and Studio One at the same time using a PreSonus ASIO interface (probably others as well).

In the Audio Interface section, specify the interface driver, and the input where MG2 will expect to find your guitar’s audio. Jam Origin recommends using 44.1 kHz with 128 samples of latency, and I didn’t argue. Set MG2’s MIDI Interface output to the loopMIDI port. This is where MG2 will send the MIDI data derived from your guitar.

MIDI

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For the final step, insert your virtual instrument into Studio One, and set its input to loopMIDI (fig. 4). Note that you don’t need to insert a guitar track, unless you want to record your guitar part as well as drive a virtual instrument. I insert a guitar track anyway, if for no other reason than to be able to use Studio One’s tuner—pitch-based guitar-to-MIDI converters seem to like accurate tuning.

Figure 4: The Mai Tai input is set to loopMIDI. Note data (in monophonic mode), along with pitch bend, has been recorded.

To recap, your guitar goes into an audio interface input, MG2 in stand-alone mode listens to the audio input and converts it to MIDI, and then the MIDI data goes to your virtual instrument. However, we’re not quite done, because MG2 has various customization options.

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The stand-alone version can play instruments, but we don’t need to do that because we’re triggering instruments in Studio One. So for the Instrument, choose No Instrument.

There’s a choice of polyphonic or monophonic tracking, depending on whether you want to play chords or single-note lines, and set bend to the same range in semitones as your instrument.

MIDI

Experiment with Legato, which can even give infinite sustain. Gain and Curve help tailor your playing for the best triggering. In my experience, MG2 seems happiest when you don’t hit the strings too hard. In any event, those are the basics. Sorting out MG2’s settings in detail isn’t necessary, because you can go to the Jam Origin website and delve into the documentation there.

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I must say that when I first tried using Jam Origin, I was frustrated, and felt I had just wasted $99. But after using the standalone/virtual port workaround, now I’m a happy camper. Sure, MIDI guitar isn’t perfect. But MG2 can lay down some tasty MIDI lines, and as to sawtooth-based power chords… well, let’s just say they sure are fun.The stand-alone version of MIDI Guitar 2 includes an enhanced range of bundled instrument plug-ins, as well as a selection of MIDI Machines.

Are the days of hex pickups numbered? Now available as a Mac/Win plug-in or stand-alone, Jam Origin’s guitar-to-MIDI utility is fast, versatile and affordable.

The original version of Jam Origin’s MIDI Guitar software gained a glowing review from Bob Thomas in SOS May 2014 (/reviews/jam-origin-midi-guitar). So much so that, on seeing that v2 had been launched, I went straight to the Apple Store and

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— yes, you read that right! — a copy for myself. And, as a guitar player who is totally rubbish at keyboards, I have to say that it is one of the most impressive pieces of software that I have ever used.

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The original MIDI Guitar ran as a stand-alone program, intercepting audio from a designated input on an audio interface and then converting it to MIDI to be passed on to the MIDI input of the DAW. Now available for Mac and Windows, version 2.2.1 offers even more functionality, but at its heart is still the seemingly impossible trick of turning the output from a standard guitar pickup into polyphonic MIDI. This it does so reliably and quickly that I now use it in preference to any of my hex pickup MIDI guitar systems. Systems that can handle monophonic conversion are old news, but MIDI Guitar really can separate out the notes from chords and rapid arpeggios at lightning speed. According to the designer, it uses deep-learning/AI technologies employed in speech recognition and other ‘learning’ applications, rather than traditional DSP techniques, and he feels that we are just on the verge of seeing what this technology can do in the pro-audio field.

Version 2.2.1 is available directly from the Jam Origin web site, and can be authorised to multiple machines. The latest version is bundled with MIDI Bass, which is similar in concept but monophonic, and can also host third-party AU or VST plug-ins. One big difference from the original, however, is that MIDI Guitar 2 now comes in a plug-in version of its own, offering the best of both worlds whether you are recording or playing live. For DAW users, I really would recommend this full package, but note that an earlier version of MIDI Guitar 2, seemingly aimed at GarageBand users, is still available on iTunes and saves you a little on cost if you don’t need MIDI Bass or the plug-in version. MIDI Guitar is available in VST and AU plug-in formats, but there is not yet an AAX version.

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An online guide to using MIDI Guitar 2 with many of the popular DAWs is available from the Jam Origin web site. In Logic Pro,

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